Game Feel: A Game Designer's Guide to Virtual Sensation by Steve Swink

Game Feel: A Game Designer's Guide to Virtual Sensation

Steve Swink

358 pages first pub 2008 (editions)

nonfiction design adventurous informative slow-paced
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Description

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or...

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