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A review by fbstj
Games Wizards Play by Diane Duane
3.0
the sexism was tiring and the stress and fear through the visions was (after two books of it) overplayed, especially since it never foreshadows unrelated or future stories. the relationship drama didn't help, and it also didn't seem to really go anywhere (and I didn't really get the reasoning behind the other relationship, unless in a sequel it gets played down somewhat as guilt/grief stuff??)
all these kids should've been getting better counselling from the START gosh dang it. and the secondary characters are still by far the funnest parts of it sometimes.
I wonder which one I'll pick up next
all these kids should've been getting better counselling from the START gosh dang it. and the secondary characters are still by far the funnest parts of it sometimes.
I wonder which one I'll pick up next