A review by giralka
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

emotional hopeful inspiring reflective sad tense medium-paced
  • Plot- or character-driven? Character
  • Strong character development? It's complicated
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.0

Despite the polarizing reviews, I wasn't deterred; from the moment I started reading, I knew it would be a book I'd love. The novel revolves around the three friends, Sam, Sadie, and Marx, who establish a successful video game company together. The timeline spans across 20 years.

What particularly struck me was Zevin’s writing style—descriptive and poignant. Though, at times, I found it a bit too detailed, I appreciate how it naturally immerses readers in the characters’ minds. I like the opportunity to peek into each character’s thoughts, a narration style known as "third-person omniscient narration."

Despite numerous shifts between perspectives and timelines, the narrative flowed smoothly for me, making everything cohesive. I can easily envision this story as a limited series. However, I believe Marx’s chapter could have been more robust; it felt somewhat neglected, like a middle child.

In summary, the book was a compelling read for me. I admire how Zevin seamlessly integrates the process and experience of creating and playing video games into the characters' lives. The introduction of different characters was well-executed, though I sense that Marx, as a supporting character, could have been more developed. While the beginning was solid, I agree with many that the middle part was a bit shaky.

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