3.0

I enjoy psychology of behavior and I enjoy video games, since this touches on both of those things it was bound to be good. I enjoyed the studies and the experiments and the insights into game development and design. As someone who has a snacking habit I am pro acknowledging that you can be addicted to things that aren't bad on paper. I was nodding my head in solidarity to the people who would exercise through injury and I know people who are addicted to increasing their step count. Everything made complete sense from the flow states in games to the more challenging but less time consuming being just as addictive as the puzzles that push you just a little further in the next round. I realized today with an easy video game that I wasn't willing to play it forever, then it threw a level in that was actually challenging. I could have pointed to the TV and said you got me, it was clear what that level was there for and there's a reason Donut County is only a few hours long. Even the portion about how to stop bad things versus adding good things. I noticed for one of the habits I stopped I do exactly what the book said without even knowing it. I don't eat fast food. Not that I can't, I just don't. Too bad I do eat snacks and junk food. This book does tell you ways to stop, and I was already aware of those, but hey, I wasn't reading this to help me stop my bad habits, I was reading it for the behavioral psychology and inclusion of gaming and it did great with those portions. I did lose interest a few times, but there's something about getting so far in and just needing to finish. Hmm I wonder what that could be...