A review by beardybot
Uncertainty in Games by Greg Costikyan

4.0

I have a bit of a problem with the author's assertion that puzzles aren't games, especially as he later expands his definition to include puzzles, while explicitly excluding them.

I don't believe this really detracts from the essay; Costikyan's perspective alone makes it a really worthwhile read, and the way in which he breaks down a variety of games, genres and systems provides a very different insight into game design.

Most of all, I spent most of this read wanting to fiddle around designing a game, so, job done?