A review by snappy
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

2.0

I liked Part IV: Both Sides a lot. We really got to understand Sam on a different level. He was sadly the only character I actually liked and enjoyed reading about. The titular game was also the one that captured me the most out of all their creations. 

Sadie and Sam's 'friendship' was excruciating. It was toxic, unhealthy, borderline obsessive at points. Describing this as a book about friends is misleading, at best. They were constantly fighting and making games, making their cycle highly repetitive as well. 

My disinterest in the majority of the plot in part because of its heavy reliance on video game making could simply stem from me being more of a casual-ish gamer. However, I seem to be in the minority in my dislike, and others have said that even non-gamers will appreciate this story. 

And to touch upon Zevin's writing style, I wouldn't be surprised if she kept a thesaurus close by throughout the entire process of putting this book together. You are constantly hit with an unnecessary fancy word popping out in front of you. Which was reminiscent of a student attempting to have an advanced vocabulary in their paper for school. This could have been fine, had she stylistically stuck to it for the entirety of the writing. Alas, to me it was nothing more than pretentious.