A review by risanne_reads
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

sad tense slow-paced
  • Plot- or character-driven? Character
  • Strong character development? It's complicated
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

2.0

 "What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."

───── ⋆⋅☆⋅⋆ ─────

Knowing that I am not someone who normally enjoys Lit Fic, or who enjoys really anything that is based in reality, you can take my rating and review with a grain of salt. I'm very much in the minority with my feelings toward this book.

I didn't like this. At all.

This is constantly pitched as a story about lasting platonic friendship (which is fabulous if that was actually what this story was, since there's not enough of platonic friendships in the literary world). It's not. I have a hard time believing that Sadie and Sam are even friends, let alone best friends.

I have no problem reading about flawed characters, flawed individuals, whatever. People often suck and are awful to each other and themselves and that's fine. But there's got to be something that makes them redeemable and make you believe that they're a good person. And there's none of that in this

I actually really love the game creation and escapism aspects to this story, and the conversations about being someone else while you're inside of a game, and possessing the knowledge that no matter how often you fail or do the wrong thing, you can always try again. If the whole book had been just like that, then this probably would have earned a 3-4 star rating, even with the above complaints. 

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