A review by scarahliz
A Tale of Two Cities (Graphic Novel) by Robert Deas, David Zane Mairowitz, Ryuta Osada

1.0

I got maybe 20 pages into this before throwing it down. First complaint: It moves way too quickly. By page 20 it was already two thirds of the way through the story. One of the amazing things about A Tale of Two Cities is the depth of it. The plot itself, while well constructed and moving, is not the reason one reads Dickens's novel. It is all in the WAY he tells it. The foreshadowing, the symbolism, the characters and their interactions, and the way in which it all ties in to the greater happenings in London and Paris at the time. All of these things are lost in this adaptation. Not only is each interaction incredibly sparse (especially when compared to the richness of the same dialogues in the original), but there are important characters that seem to be entirely missing, which leave out certain pieces of the puzzle.

It's possible that as the book goes along it gets better, but I couldn't deal with it long enough to find out.