A review by thewordsdevourer
Cosmoknights: Book One by Hannah Templer

adventurous tense medium-paced
  • Plot- or character-driven? Character
  • Strong character development? Yes
  • Diverse cast of characters? Yes

3.5

cosmoknights is a surprisingly delightful and adventurous romp w/ a simple yet notably effective story told through a good narrative style and amazing art.

my most fav thing abt this comic is hands down its art, specifically its landscape and sky scenes that couldnt be more befitting of a galaxy-wide science fiction story. they're simply stunning and breathtakingly cinematic, and i had to pause on countless pgs to simply marvel and absorb the awesomeness of the color of the sky or galaxy; it's the kind of pretty that makes one realize why some ppl are gaga over planets and the universe. the art for the characters are great as well, esp considering the joust costomes and the countless action scenes where they still look fluid and full of movement, never is there any awkwardness or stiffness.

the story is surprisingly simple yet fun, the premise executed well and seamlessly thru the narrative, effectively blending traditional elements w/ great breaking-the-norm story choices. i like the queer characters and how the story turns the princess trope on its head in many ways. however, i think the jumps between chapters can be too either too sudden or smooth, as in no chapter breaks are even detected. i also wish more was elucidated on the world (galaxy?) - for instance how the jousts came to be, why there are that many princesses to be won, how big is the whole system - and the themed explored w/ even more nuance.

i rly do better w/ science fiction in graphic novel + comic forms..to sum up, this is a fun, adventurous comic w/ a simple yet engaging story and world(s). if anything, it should be read even just for the breathtaking scenery art alone.

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