A review by aehmyers
Tech Mage by Chris Fox

adventurous dark tense fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

4.0

 Science-fiction and magic mix in this fascinating space drama. It’s got spaceships that cast counterspells, slightly sentient swords, and weapons that level up when exposed to wells of energy. There’s space battles and reanimated corpses and void wyrms hell bent on human’s destruction. I greatly enjoyed Chris Fox’s worldbuilding.

Mages gain access to eight different types of magics (fire, void, dream, air, life, water, spirit, earth) by visiting catalysts, powerful places that arise when gods die. The magic is mixed with technology that allows the mage to harness and control the forces of whatever magic type they are using. Hence the term, Tech Mage.

These magical tools are absolutely necessary against the void wyrms who are hell bent on human’s destruction. These things don’t go down easy, and it takes everything you’ve got when you battle against them. This book contains a lot of death, some amnesia, and even a tiny bit of trauma bonded family. At the end of it, I’m ready for the next book, and eager to see what else Fox has in store in terms of lore.

 

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