A review by geekyjack
Pyramids by Terry Pratchett

3.0

Pyramids is the seventh Discworld novel, and also the seventh one I have read (I've decided to read them all in the order they were released). It's also my least favourite Discworld book to date... that's not to say it's not a good book, but it didn't quite live up to my now high expectations when it comes to Pratchett's crazy imagination.

I loved the start of the story which follows our protagonist, Teppic, through the Assassins Guild of Ankh-Morpork. It was fascinating to see the inner workings of one of the many Guilds we have heard so much mention of through the other books. Unfortunately, it doesn't stay on this storyline for long (probably less than a quarter of the story?) as events unfold that force Teppic to return home to the Old Kingdom of Djelibeybi. This is where the book starts to lose it for me... It slows down and not a lot happens for about 100 pages, and dare I say it, I started to get bored (for the first time ever while reading a Discworld novel).

Thankfully, the usual hilarity and Pratchett-isms start again after this point to build towards the usual bonkers conclusion involving a Genius Mathematician Camel called You Bastard, lots of Trojan Horses, the dead rising, the Gods descending and many crazy Pyramid problems (who knew they were Quantum? Well, probably anyway) If I could give this 3.5 stars I would, but the middle section of this book was just a bit too slow for me and it doesn't quite deserve 4.