A review by trackofwords
Auric Gods by Nick Kyme

4.0

On a world at the fringe of the Sol system, peacekeeper Ursula Gedd and the shadowy Meroved – once a Shield Captain of the Adeptus Custodes, now an Eye of the Emperor – investigate worrying patterns within their city, Vorganthian. Meanwhile on Terra, three Custodians are gathered by Trajann Valoris and sent out from the Throneworld to recover a dangerous artifact, stolen from deep beneath the Imperial Palace.

There are compelling characters and a pacy, entertaining plot with short chapters cycling between different viewpoints helping to maintain momentum and keep the pages turning. It’s most effective while the two strands are separate, giving the characters chance to shine away from the usual battlefield settings and explore some of the lesser-seen corners of the Imperium. As the two collide it becomes a bit more like your typical 40k story, albeit still entertaining, as the big picture comes together and the danger being faced gradually becomes clear. All told it’s a cleverly constructed story which manages to be both an insightful exploration of one element of the ‘new’ 40k IP and a satisfying reminder that 40k is just as much fun away from the battlefield.

Read the full review at https://www.trackofwords.com/2018/11/21/auric-gods-nick-kyme/