A review by tiggum
Unknown Armies: Book One: Play by Greg Stolze

3.0

Seems like a cool setting, but I didn't really feel like I understand how to play the game. The explanations of the rules are fairly disorganised, and although I feel like actually starting to play it would clarify a lot of the mechanics, I'm not sure I'd even know where to begin if I were trying to run a game. Obviously this is only the player's rules and book two covers the GM's side of things, but even as a player I don't really get what kind of adventures you're supposed to have or what you actually do.