A review by bookshelfmystic
Games Wizards Play by Diane Duane

4.0

Before I get very far in this review, I need to say one spoilery thing:

SpoilerROSHAUN!!


*breathes out* Okay. Now we can continue.

I wavered between 3 and 4 stars for this one. 3 because it dragged quite a bit: lots of sitting around talking, two post-competition mixers, and some characters I didn't remember nor care about showed up and took up too much time defining their sexuality. This also must have been the book where Diane Duane decided that Sex needed to be on everyone's minds, for better or for worse -- and it was a wee bit forced in places.

But I decided on 4 stars ultimately because it was a good book, a good continuation of a series I've loved for many years, and there were some fantastic conversations with planets that gave me chills. Can I be friends with Jovie?

I thought the plot was a little weirdly paced, and most of it seemed to be interpersonal rather than any sort of big galactic (or even planetary) struggle. But I liked the reveal of the Exhalation at the end, and I found the mystery from the end of book 8 to be resolved satisfactorily.
SpoilerI do wish we'd seen more of Dairine and Roshaun's reunion, as I'm sort of OTP-ish about them...guess I'll eagerly await more books for that.


Best book in the series? No, but certainly a good one, and it felt great to be back with Nita, Kit, and Dairine for the first time in years.