A review by some_reads
The Grim Company by Luke Scull

3.0

For the first half of the Grim Company, I was constantly fighting a voice in the back of my head saying I should just put this down. Many of the characters we're introduced to early on are very unlike-able. Many are inept enough that you wonder how they ever survived to become protagonists here. Never mind the apparent villains, who seemed simply to be overly familiar archetypes. I really, really wasn't enthusiastic about ploughing on. Luckily, the early appearance of two barbarian wanderers, Kayne and Jerek was just tantalising enough to keep me interested, if only for their chapters initially, and eventually The Grim Company began to hit a certain stride.

It might have been a battle at first, but I'm glad to have stuck it out now. Mostly that has to do with the action sequences. They are superb and occur with ever greater frequency as we push into the second half of the novel. They're a real joy to read and the barbarians increasingly steal the show as we continue. Unfortunately, the rest of our ensemble cast are not even half as interesting and worse than that, when all is finally revealed about the apparent villain, you find yourself rooting for them over the band of misfits opposing them.

Still, while I may not have enjoyed the story particularly, I did enjoy the adventure.