A review by inkstndfngrs
The Breakaways by Cathy G. Johnson

3.0

I gave this three stars, but...it's more like 2 and a half. The art itself is appealing and the story showed a lot of promise, but ultimately when I reached the end I felt kind of disappointed.
The good: The art. LGBTQIA visability. Realistic portrayal of middle school. The characters are likeable enough.
The Bad: Basically everything else.
The ongoing dream/comic that Faith is writing was distracting and didn't really add anything to the story. She's also nothing special as an artist. It was confusing and I'm not entirely sure what it was supposed to serve to the story as a whole.
Faith being "tricked" into joining the team by the popular girl. Why did she stay when she found out she'd been duped? Especially since the all just quit at the end.
Which...what kind of message is that? If you really hate something, just quit in the middle of it. Yes, I get it: if you are really not enjoying a thing, you shouldn't force yourself to keep doing it because someone else wants you to. But an enmass walk-out in the middle of a game? Wut?
So...over all, it was fine but I won't be recommending it to anyone.