A review by firewolffred
False Gods by Graham McNeill

3.0

The Horus Heresy is such a pivotal moment in the Warhammer legendum, and Graham McNeill had the unenviable task of showing the descent from heroic and enlightened saviours to traitorous monsters in a single book. As such, characters seem to have an emotional 180 decree flip with little build-up and events snowball with staggering speed towards evil. Again, this is more a product of the Heresy originally only being planned as a trilogy rather than any particular weakness on McNeill's behalf, but it is still a glaring fault. Characters feel more like caricatures without nuance, and that's unfortunate for a setting with such larger than life characters. Everyone feels a little bland since so many suddenly have to display the seeds of their fall without being cartoonishly sinister.