A review by quartersooner
Justice League: Trinity War by Doug Mahnke, Mikel Janín, Geoff Johns, Jeff Lemire, Ivan Reis

1.0

Trinity War was my first foray into the New 52. I was angry with DC (for a multitude of reasons, mostly for the Oracle magical disability removing sitch), so up 'til now I've been collecting whatever I can pre-New 52.

I bought Trinity War on a whim, wondering how bad it could possibly be if it features a lot of favourite characters, a chance to see them as they are in the New 52.

I was underwhelmed and disappointed. This is a vast train wreck of the JL and JLA beating the crap out of eachother for reasons that make no sense. DC have turned every single one of their characters into ridiculous anti-heroes with no heart - indeed, you could probably switch up all their lines and you'd be none the wiser, possibly assuming Batman said all of it.

The anti-hero thing really only works for actual, y'know, anti-heroes. The only character who came through as actually having a personality was John Constantine... which says something when you're reading anything pertaining to the Justice League. (League. Leagues. Makes it hard to follow or step into.) Constantine in Captain Marvel's boots was quite a cool moment. (I know it's "Shazam" now, but he's always going to be Captain Marvel to me.)

Overall, this is one to avoid. Wake me up when Supes, Bats and Wondie et al aren't spewing dark and conflicted crap.