A review by alexkalopsia
Beginning C++ Through Game Programming by Michael Dawson

informative medium-paced

3.25

The book is really clear but it's also much more basic than I imagined. With the exception of the last two chapters about pointers and more complex programming tools, the book doesn't really delve into game development basics (having a sprite on screen, having different classes on separate files) since the author considers these things out of scope. If you want to have an introduction to programming in c++ in general, the book is great. If you hope to make a digital game perhaps you should consider something different.