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A review by dorinlazar
Hikaru No Go, Vol. 8, Volume 8 by Yumi Hotta
4.0
The story now revolves around the pro test preliminaries. Hikaru has to go through the preliminaries, but he is shocked that he has to play people who are older than him. He is stressed when he meets a scary guy who throws him off with some strange technique. He is thrown off by this guy, so much so that he's losing two in a row. Given that he has to win three out of five games, he's in a pickle.
This volume focuses on the mental side of the game, and this makes it more interesting. While there is a side-story related to his mother (who is not very much aware of what Hikaru does), most of the story revolves around how easy one's focus can be diverted, how the mental side of the game is as important as the skill - this side of the story was prepared since the Honinbo title, from the previous volume, but only now we see it work on Hikaru.
Sai becomes more or less a spectator. Although it's implied that Sai still trains Hikaru, this no longer feels important, and while the growth of Hikaru is still not completely explained, it's fascinating to watch it. I only wished I could see those games he plays.
This volume focuses on the mental side of the game, and this makes it more interesting. While there is a side-story related to his mother (who is not very much aware of what Hikaru does), most of the story revolves around how easy one's focus can be diverted, how the mental side of the game is as important as the skill - this side of the story was prepared since the Honinbo title, from the previous volume, but only now we see it work on Hikaru.
Sai becomes more or less a spectator. Although it's implied that Sai still trains Hikaru, this no longer feels important, and while the growth of Hikaru is still not completely explained, it's fascinating to watch it. I only wished I could see those games he plays.