A review by subplotkudzu
Beating the Story: How to Map, Understand, and Elevate Any Narrative by Robin D. Laws

3.0

A continuation of Laws' _Hamlet's Hit Points_, he takes the story beat premise he designed for that gaming title and tries to apply it to a broader story analysis and crafting tool. I'd say he's mostly successful. Bear in mind that I was mostly interested in this for it's ongoing gaming application, so some of the "here's how to use it as a professional writer" was directly on task for his thesis statement but wasn't super-relevant to me. I'd still recommend it for that purpose, and certainly for people who are interested in professional fiction as fiction.