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This book is gripping and mysterious while keeping with many of the major themes of young adulthood. Tom is a 14 year old boy who is raised in WWIII - a war which is fought using spacecrafts rather than on land. In this future, wars are bloodless - with losses being financial rather than physical - and victors are companies, not countries. Tom's father is an anti-government gambler on the run, chasing financial dreams yet still losing. Tom develops and uses his Virtual Reality (VR) abilities to compensate for his father's loses. When he is approached by the US Government to train as a fighter in WWIII, Tom accepts and is taken into their facility immediately. Part of the deal is a neuro-processor implant in Tom's head which give him photographic memory, access to information, and faster reaction times. (This was my favorite concept of the novel. We've seen wars in space - Ender's Game by Orson Scott Card {one of my favorite books EVER!} - but this implant technology used in a WWIII setting was new to me. I think SJ Kincaid did an amazing job getting us into Tom's head and his world. I won't go into the rest of the book here, but I am personally already reading book 2 in the series. I can't wait to see what will happen next! I gave it 4/5 stars.
If you like Ender's Game, Cinder, virtual reality, action sequences, and a simmering plot - this is a great book choice for you!
If you like Ender's Game, Cinder, virtual reality, action sequences, and a simmering plot - this is a great book choice for you!