A review by matt_and_cheez
Ready Player One by Ernest Cline

4.0

Ok, going into this book it's important to keep the following in mind:

1. It's helpful to have knowledge about video games and RPGs
2. It's helpful to be familiar with 1980's pop culture
3. Expect over-the-top, sometimes cheesy moments
4. Expect A LOT of info-dumping

I had enough of the above-mentioned knowledge to have fun with this story, but still many pop-culture references went way over my head. It's interesting that this is geared towards a younger audience so I wonder if they run into this problem.

The story overall was exciting- the creator of a virtual reality system dies in the mid-21st century, leaving a scavenger hunt behind as a way to find his fortune. In addition to serious contestants trying to get the money, an evil internet provider is trying to take control of Oasis (the simulation software). There were some twists and the pacing was fast the whole time.

As for the info-dumping: normally this is a little bit tiresome, but I found it really helpful to get some background into the way the game works, how the world looks, and the state of video games and pop-culture in the 80's. Yet, the story was still very immersive, making me feel like I was in the simulation myself.