A review by drtlovesbooks
Critical Failures III: A Storm of S-Words by Robert Bevan

2.0

What it's about: Finally back in the "real" world, the characters seek out the man who sent them into the game. It's a lot trickier than they thought it would be, not helped by dueling vampires, pedophile police, and the fact that none of them are in their own bodies.

What I thought: Meh.

Why I rated it like I did: If you're going to make your characters unlikable, they need to at least learn from their mistakes. But instead, these bozos just keep screwin' up, and screwin' up, and not a lick of character growth can be seen.