3.0

I am not totally on board with Kaufman's assertion that you can become competent in any discipline within 20 hours. Some of the sample projects he outlines are questionable. For example, take the section on programming. Kaufman makes his living on the computer and has experience building websites. I would argue that he has to incorporate all of that previous experience into that chapter which would put him well over that 20 hour threshold. He does fail to account for prior experience in at least 3 of his 6 pet projects.

That being said, there is a lot of useful information in this book. He provides a process and I am willing to buy in just enough to give it a go. He does a good job of boiling down his research and makes even the history of the QWERTY keyboard seem interesting. I particularly liked the sections on Go (the world's oldest strategic board game) and the ukulele (I immediately went and watched the Axis of Awesome video, super funny).

All in all, it is a well-written work chock full of good information.