A review by catalinamunoz
Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

emotional medium-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? It's complicated
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.75

I’ll admit—I wouldn’t have picked up this book if it weren’t for the glowing reviews. I’m not a gamer, and stories about video game creators aren’t something I’d typically gravitate toward. Yet, Gabrielle Zevin’s incredible craft completely pulled me in.

The book follows two kids who meet at the hospital and bond over their love for video games. Later in life, they create a video game together that becomes a cultural phenomenon. But it’s not just about their success; it’s about the complexities of their friendship, their creative process, and the emotional highs and lows that come with building something meaningful together.

Despite my lack of familiarity with gaming, I was fully immersed in the world she created. Zevin made me understand why the characters cared so deeply about their game and how it represented more than just pixels on a screen—it was their art, their ambition, and their connection to each other. That level of emotional depth is a testament to her writing skills.

The characters are incredibly complex and deeply human. I loved them at times, I couldn’t stand them other times, yet I was always rooting for them because their flaws, ambitions, and relationships felt authentic.

While the stakes felt low in some parts of the story, the final chapters are a whirlwind. It gets very interesting and left me thinking about the characters long after I finished the book.

Why you should read it: Even if gaming isn’t your thing, Tomorrow, and Tomorrow, and Tomorrow will surprise you with its ability to draw you into a world you didn’t know you could care about so much. It’s about creativity, friendship, and the challenges of building something meaningful together.