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robussc 's review for:
Ready Player Two
by Ernest Cline
Well that went badly. A rushed beginning, a tedious middle, and an unearned ending.
I was skeptical of the reviews lambasting this as a shameless cash grab, the first book also had a bunch of haters, but I found it to be an enjoyable escape.
Hmm, there might be some spoilers coming...
The same cannot be said for the second. Any effort at developing characters is thrown out the window, hey we already know the characters so why bother with that. The characters then all basically become Mary Sue's by ensuring that they can overcome the various challenges on the first try (after an initial assist from the basically only interesting character in the whole book - who is basically an "interesting character ex machina" as they only end up serving plot purposes.
The challenges are poorly setup and poorly described and it won't be too soon if I never read of another "needle drop" moment, how hopelessly overplayed was that?!
In my fantasy version of this book, the obvious "Player Two" for this second novel would have been Art3mis and the setup practically wrote itself as the other members of the High Five get themselves trapped in VR limbo. The story should have been about her efforts to save them along with a new rag tag crew (the Low Five would have been great to spend more time with). Alas it was not to be. We spend the whole time with Parzival who's become quite insufferable and still manages to mostly get through the story unscathed.
Not recommended.
I was skeptical of the reviews lambasting this as a shameless cash grab, the first book also had a bunch of haters, but I found it to be an enjoyable escape.
Hmm, there might be some spoilers coming...
The same cannot be said for the second. Any effort at developing characters is thrown out the window, hey we already know the characters so why bother with that. The characters then all basically become Mary Sue's by ensuring that they can overcome the various challenges on the first try (after an initial assist from the basically only interesting character in the whole book - who is basically an "interesting character ex machina" as they only end up serving plot purposes.
The challenges are poorly setup and poorly described and it won't be too soon if I never read of another "needle drop" moment, how hopelessly overplayed was that?!
In my fantasy version of this book, the obvious "Player Two" for this second novel would have been Art3mis and the setup practically wrote itself as the other members of the High Five get themselves trapped in VR limbo. The story should have been about her efforts to save them along with a new rag tag crew (the Low Five would have been great to spend more time with). Alas it was not to be. We spend the whole time with Parzival who's become quite insufferable and still manages to mostly get through the story unscathed.
Not recommended.