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wiitchycats's review against another edition
adventurous
dark
emotional
reflective
tense
medium-paced
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? Yes
4.5
jalexpulliamkepler's review
3.0
The ending was good but the beginning was disorganized. Honestly, Dragon Age fans will enjoy this book but others will be bored and confused.
gigika's review against another edition
adventurous
dark
mysterious
tense
medium-paced
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? No
- Flaws of characters a main focus? Yes
4.5
elahrairah's review against another edition
adventurous
dark
funny
inspiring
sad
tense
medium-paced
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? No
- Flaws of characters a main focus? Yes
5.0
peregrinwho's review against another edition
adventurous
dark
emotional
reflective
sad
tense
medium-paced
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? No
- Flaws of characters a main focus? Yes
5.0
lahariel's review
emotional
tense
medium-paced
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? No
5.0
Of the first three installments, I find Asunder to be the best of them. Mainly because it now follows events of the mages after Anders blows up the Kirkwall Chantry, and ends setting the stage from when you start playing Dragon Age: Inquisition (along with a handful of other recognizable situations running in tandem in the background of Orlais). This story follows Cole, Rhys, and Evangeline as they discover a dark secret behind the Rite of Tranquility. Some of the companions from Dragon Age: Origins make a reprisal, and overall I'm glad we're finally able to break free from Maric and his antics to focus on other events within the DA franchise's timeline that feel more relevant to those of us who play the games as the Hero of Ferelden, Hawke, and the Inquisitor.
wannabekingpin's review against another edition
4.0
all reviews in one place:
night mode reading ;
skaitom nakties rezimu
About: Blight is over, but troubles are far from it. Kirkwall fell as mage Anders pushed the Chantry, Templars, and the Circle of Magi into an open conflict, forcing everyone’s hand. He believed a change is necessary, and can only happen when there’s no other choice. Otherwise everyone will succumb to the old ways. His actions rippled through Thedas in an echo, creating tension and outright battles.
While some mages, still huddled in their Circles, formed loud political groups, demanding freedoms and rights, others believed there ought to be a better way than lose mages on the world, or mages locked in their towers, away from the world, under constant, maddening surveillance. One of such mages is Wynne. And with the secret support from Divine Justinia herself, she sets off to a former Grey Wardens keep, now left scared due to a fairly recent demon outbursts. For, you see, Wynne seeks a friend there. A friend who has become an abomination against all odds. For this friend was a Tranquil, cut away from the Fade, and all human emotions, made as unsavory for demons as a rock would be. And thus, the answer to how this happened, and how it affected the said Tranquil might just be what they all need.
Mine: The setting of this book is right after the second game, and just before the third one. There’s very many familiar faces, names, places. Some very interesting lore, a bit of history, and a good handful of nostalgia to those who have played their share of Hero of Ferelden, or Champion of Kirkwall. On top of that, one of the most prominent characters in this book is a young man called Cole, who people either can’t see or if they saw him – they forget all about it. The only true minus I got for this book is that there was truly plenty of time for walking and talking spared. Of course, it’s understandable, if you remember the maps in the third game, for those are the ones they cover in this book. But still, pacing could be just a little brisker.
I loved it alright. There wasn’t even a chance that I didn’t love it. 4 out of 5. Ah how I wish I could replay them all now…
night mode reading ;
skaitom nakties rezimu
About: Blight is over, but troubles are far from it. Kirkwall fell as mage Anders pushed the Chantry, Templars, and the Circle of Magi into an open conflict, forcing everyone’s hand. He believed a change is necessary, and can only happen when there’s no other choice. Otherwise everyone will succumb to the old ways. His actions rippled through Thedas in an echo, creating tension and outright battles.
While some mages, still huddled in their Circles, formed loud political groups, demanding freedoms and rights, others believed there ought to be a better way than lose mages on the world, or mages locked in their towers, away from the world, under constant, maddening surveillance. One of such mages is Wynne. And with the secret support from Divine Justinia herself, she sets off to a former Grey Wardens keep, now left scared due to a fairly recent demon outbursts. For, you see, Wynne seeks a friend there. A friend who has become an abomination against all odds. For this friend was a Tranquil, cut away from the Fade, and all human emotions, made as unsavory for demons as a rock would be. And thus, the answer to how this happened, and how it affected the said Tranquil might just be what they all need.
Mine: The setting of this book is right after the second game, and just before the third one. There’s very many familiar faces, names, places. Some very interesting lore, a bit of history, and a good handful of nostalgia to those who have played their share of Hero of Ferelden, or Champion of Kirkwall. On top of that, one of the most prominent characters in this book is a young man called Cole, who people either can’t see or if they saw him – they forget all about it. The only true minus I got for this book is that there was truly plenty of time for walking and talking spared. Of course, it’s understandable, if you remember the maps in the third game, for those are the ones they cover in this book. But still, pacing could be just a little brisker.
I loved it alright. There wasn’t even a chance that I didn’t love it. 4 out of 5. Ah how I wish I could replay them all now…
bentomology's review against another edition
4.0
Really awesome little interlude on the Mage Rebellion between DA2 and DA:I. Also it has Shale.
storiesofmagic's review against another edition
adventurous
dark
emotional
sad
tense
fast-paced
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? No
- Flaws of characters a main focus? It's complicated
3.5