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While the story is entertaining, and it has a lot of action and a quick pace...the story itself is kind of disjointed. Not so that it is hard to follow (in fact, it's incredibly simplistic), but it kills the quality of the graphic novel.
The story, so far, is rather simple. The plot twists are...not that interesting and very 1 dimensional, like most of the characters.
The story, so far, is rather simple. The plot twists are...not that interesting and very 1 dimensional, like most of the characters.
Fun supernatural adventure set in the wild west. This looks to be a great start to an engaging series.
Although I found the beginning of The Sixth Gun somewhat confusing until the "explaination" came in issue 3, and none of the characters likeable at first, both the series and characters grew on me. The premise of this alternate history/horror western is intriguing, and these first six issues lay solid groundwork for what, if all the accolades are true, will shape up to be an fantastic action-packed, undead-filled story.
I personally really enjoyed the artwork. The appearance of the characters is reminiscent of an earlier era of comics, which is fitting to give the series the "Wild West" mood. While the colors are splashy, the line art and shading give the images a lot of texture, and I think that the color palate of warm but muted browns, reds and oranges, combined with the artist's use of shadows, suits the Wild West setting as well as the ominous mood of the series.
I personally really enjoyed the artwork. The appearance of the characters is reminiscent of an earlier era of comics, which is fitting to give the series the "Wild West" mood. While the colors are splashy, the line art and shading give the images a lot of texture, and I think that the color palate of warm but muted browns, reds and oranges, combined with the artist's use of shadows, suits the Wild West setting as well as the ominous mood of the series.
adventurous
dark
fast-paced
Plot or Character Driven:
Plot
Strong character development:
No
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
Chocked full of Western and fantasy goodness. Would recommend if you like either genre!
Civil War era action/adventure creepfest of magic guns, undead generals, mud men, monsters, and more! Really enjoyed this western horror! I’ll read anything Cullen Bunn writes, and this had his signature blend of thrills, chills, and surprises. Can’t wait to continue the story in vol 2!
This first volume of the series serves mostly as an introduction, as there is an awful lot to set up in this storyline. It mostly revolves around the Six Guns of the title, mysterious and powerful weapons that a large number of people would like to get their hands on, not least of which is one of the Sixth Gun's previous owners, who has come back from the dead to reclaim it.
A lot of characters are introduced, and quite a few of them have died by the end of this story, which is a pity because do never really get to know them before they are gone. This is probably the major flaw in the book, as you never really become invested in any of the characters. Even the main heroes and villains are not really fleshed out that much because there is just too much plot to get through. Normally I don't mind a plot-driven story, but it felt a little bit too rushed in the end.
The artwork I can best describe as simplistic, which is not necessarily a flaw as it suits the storytelling quite well here. There is a lot of supernatural shenanigans going on, and an overly complicated artistic style would have just muddied the plot too much.
Still, there was a lot to like about this first book, and with the next 3 volumes already in my hands I am looking forward to reading them.
3 1/2 stars
A lot of characters are introduced, and quite a few of them have died by the end of this story, which is a pity because do never really get to know them before they are gone. This is probably the major flaw in the book, as you never really become invested in any of the characters. Even the main heroes and villains are not really fleshed out that much because there is just too much plot to get through. Normally I don't mind a plot-driven story, but it felt a little bit too rushed in the end.
The artwork I can best describe as simplistic, which is not necessarily a flaw as it suits the storytelling quite well here. There is a lot of supernatural shenanigans going on, and an overly complicated artistic style would have just muddied the plot too much.
Still, there was a lot to like about this first book, and with the next 3 volumes already in my hands I am looking forward to reading them.
3 1/2 stars
This post Peter Clines wrote convinced me to give this series a go. It was mentioned that first volume is merely setting up the base for bigger story and it proved to be true.
Obviously, I need to read more to see the magic because so far we didn't dwell much from predictable plot development nor we saw much from our characters to form some definite opinion.
So, this is Old West story, set in turn of last century, but mashed with fantasy elements.
Legendary confederate general, Oliander Hume used dark forces in war and became powerful sorcerer. His most cherished property were six guns that give his wielders different powers, especially useful in combat. Hume rained terror until he was stopped by priest who took his gun.
After the war, Hume's closest associates are on the search for gun and Becky, girl unfortunate to be accidentally bonded to blasted gun.
So, basically, nothing blew my mind.
It's very clean, straightforward story with some predictable resolution.
I liked the Thunderbird.
Becky is playing damsel in distress so far and only remotely interesting character to me was Sinclair who is walking on the very edge between bad guy and good guy.
Art is fantastic.
I'll continue with next volume because, apparently, it gets much better. :)
You can check out my review here all-comic.com/2013/picks-trade-sixth-gun-hardcover-vol-1