You need to sign in or sign up before continuing.
Take a photo of a barcode or cover
adventurous
hopeful
inspiring
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
Guau! Este novela gráfica se trata de màs de una muchacha que se gustan los videojuegos. Se trata de los problemas de desigualdad y el poder de comunidad. ¡Es una historia divertido y profundo!
An excellently illustrated story about hidden economies in online gaming.
Anda is asked to join an all-girls guild in the MMO Coursegold, where she quickly becomes a skilled player. She is invited by another player, Lucy, to get paid real money to stop gold-farming players. The gold farmers do menial tasks to earn gold in-game that they then sell online to players who can afford it.
Anda believes she is helping preserve the value of gold until she meets Raymond, a gold farmer from China who gold farms for a living. Concerned that he doesn’t have health insurance and works such long hours, Anda offers to help Raymond in any way she can - but when Raymond suddenly gets disconnected she worries that she may have hurt the situation more than helped.
Realistically, the problem is not completely solved by the end of the book, but Anda and others become more aware of the injustices around them. Beautifully illustrated, characters are diverse and realistically portrayed in contrast with their avatars.
Anda is asked to join an all-girls guild in the MMO Coursegold, where she quickly becomes a skilled player. She is invited by another player, Lucy, to get paid real money to stop gold-farming players. The gold farmers do menial tasks to earn gold in-game that they then sell online to players who can afford it.
Anda believes she is helping preserve the value of gold until she meets Raymond, a gold farmer from China who gold farms for a living. Concerned that he doesn’t have health insurance and works such long hours, Anda offers to help Raymond in any way she can - but when Raymond suddenly gets disconnected she worries that she may have hurt the situation more than helped.
Realistically, the problem is not completely solved by the end of the book, but Anda and others become more aware of the injustices around them. Beautifully illustrated, characters are diverse and realistically portrayed in contrast with their avatars.
I'm so excited to get this for our library! It's perfect for teens. It discusses economics, human rights, friendship, feminism, and bullies. Not to mention one of the characters lives in my favorite town - Flagstaff!!
For a younger audience (which I think this aimed for), I think this was perfect. The story was a little too simple/straightforward for my tastes, but the length of these graphic novels can be limiting. At places perhaps a little "white-saviour-y", but at the same time bringing these issues to the attention of an audience who might otherwise dismiss them. And at least in the end it was the goldfarmers themselves who brought about change.
The tacked on romance/flirting angle at the end made me eyeroll - it was unnecessary and out of place.
The art was gorgeous and flowy, and I feel like a lot of the feel of gaming-world was in there.
The tacked on romance/flirting angle at the end made me eyeroll - it was unnecessary and out of place.
The art was gorgeous and flowy, and I feel like a lot of the feel of gaming-world was in there.
Excellent ya graphic novel ! It explored the themes of gaming but also deals with bullying
Loved it! It starts out with narrative on gaming in our world and how it effects the economy, and people globally. Then we enter our story.
As a somewhat gamer I see what he is talking about when a woman presents to her a class of students that there are not enough women, gaming as female characters. Its about empowerment, and that you have just as much empowerment out of the game as in the game and you see our main character Anda. She starts off playing for fun, but learns you can earn real money doing quests for other people. And just like she can earn real money, there are entire businesses in other countries whose job is to play the game and "farm" for gold that can then be sold for real money to other players. You can tell the author truly did their research on the topic of gaming and "farming". As I said before, I am a somewhat gamer and my husband has been a gamer for a long time. We know all about farmers in video games. In the end, Anda learns that while gaming can be fun, it can also be hard work, and need work for others across the world, and that not everyone has thing as good as she does.
Loved this story, loved the message, loved the art. Love it. PERIOD!
As a somewhat gamer I see what he is talking about when a woman presents to her a class of students that there are not enough women, gaming as female characters. Its about empowerment, and that you have just as much empowerment out of the game as in the game and you see our main character Anda. She starts off playing for fun, but learns you can earn real money doing quests for other people. And just like she can earn real money, there are entire businesses in other countries whose job is to play the game and "farm" for gold that can then be sold for real money to other players. You can tell the author truly did their research on the topic of gaming and "farming". As I said before, I am a somewhat gamer and my husband has been a gamer for a long time. We know all about farmers in video games. In the end, Anda learns that while gaming can be fun, it can also be hard work, and need work for others across the world, and that not everyone has thing as good as she does.
Loved this story, loved the message, loved the art. Love it. PERIOD!
This is a great modern graphic novel. With the exception of some use of language, children (ages 11 and up), should read this book as the author and illustrator do an excellent job of combining real life and the online gamer life of a young girl. I have watched children quickly transition to their online personas without any regard to "real life" and this text clearly shows how blurred lines can occur without any thought. As an adult, I think the creators of this text make the adults be believable even though they are on the peripheral of the story. The story is not tied up in a nice tidy bow but in a way that encourages readers to see the worlds around them in a this 21st century. Most of all, it makes you think.
I loved the art and the main character was adorable.