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I did not find this book interesting at all. But I finished it.
Overall, okay.
The game was very different and very straightforward than I expected.
The game was very different and very straightforward than I expected.
Teacher Notes:
Solid middle school novel. Cute, filled with action, fun characters. The ties to history (World War II, Japanese Internment) are interesting and would encourage students to look further. However, there are a lot of loose ends.
Solid middle school novel. Cute, filled with action, fun characters. The ties to history (World War II, Japanese Internment) are interesting and would encourage students to look further. However, there are a lot of loose ends.
Let me start off by saying thank you to Delacorte Books for Young Readers and Netgalley for providing with a e-ARC and a pleasurable reading experience.
To be completely honest the only reason that this book shouted at me was because it had a comparison to “Ready Player One” on its Netgalley description. I’m not into these types of books at all but decided why not if I really enjoyed Ready Player One, I should enjoy Click Here To Start just as much, but it wasn’t the case.
The book starts off straight away with a boom, the main character’s great-uncle is at the hospital soon to be dead. Right off the bat we are introduced to this whole mystery of what this weird message that his great-uncle gave him means.
From then on, the story will have a bunch of unexpected twist and turns and most importantly, the puzzles. The puzzles that he needs to solve if he ever wants to understand what his great-uncle was trying to tell him.
I personally didn’t have much fun as I was expecting while reading this book, I though it would be something similar to Ready Player One and ended up quite disappointed. The whole world wasn’t as developed as much as I wanted and that left me sad, I really wanted to enjoy some more children’s fantasy.
Although I did like the trio of friends aspect of it, I couldn’t connect with any of these three main characters. I found that the story was going by too fast to build a deep connection to these kids. Fast-paced usually is something I love but it this case I wish it was taken easier.
A story about family and how it is important. It shows that something as simple as a videogame can reinforce relationships. It was a definitely a good experience and I’m glad that I tried to branch out into the genres that I never read but you won’t see me coming back to them so soon, I just need to stay with my YA contemporary. I rated this book 3 out of 5 stars.
Once again, thank you Delacorte Books for Young Readers and Netgalley for providing with a e-ARC and thank YOU for reading this review.
To be completely honest the only reason that this book shouted at me was because it had a comparison to “Ready Player One” on its Netgalley description. I’m not into these types of books at all but decided why not if I really enjoyed Ready Player One, I should enjoy Click Here To Start just as much, but it wasn’t the case.
The book starts off straight away with a boom, the main character’s great-uncle is at the hospital soon to be dead. Right off the bat we are introduced to this whole mystery of what this weird message that his great-uncle gave him means.
From then on, the story will have a bunch of unexpected twist and turns and most importantly, the puzzles. The puzzles that he needs to solve if he ever wants to understand what his great-uncle was trying to tell him.
I personally didn’t have much fun as I was expecting while reading this book, I though it would be something similar to Ready Player One and ended up quite disappointed. The whole world wasn’t as developed as much as I wanted and that left me sad, I really wanted to enjoy some more children’s fantasy.
Although I did like the trio of friends aspect of it, I couldn’t connect with any of these three main characters. I found that the story was going by too fast to build a deep connection to these kids. Fast-paced usually is something I love but it this case I wish it was taken easier.
A story about family and how it is important. It shows that something as simple as a videogame can reinforce relationships. It was a definitely a good experience and I’m glad that I tried to branch out into the genres that I never read but you won’t see me coming back to them so soon, I just need to stay with my YA contemporary. I rated this book 3 out of 5 stars.
Once again, thank you Delacorte Books for Young Readers and Netgalley for providing with a e-ARC and thank YOU for reading this review.
5 stars if you're 12.
I enjoyed this very much. I'll definitely read his next book.
For fans of mysteries, locked-room games, and history.
Ted's great uncle leaves him the contents of his apartment. The only problem? Uncle Ted was a bit of a hoarder. Ted and his friends have to scrounge to find anything of value. Fortunately, locked-room games featuring Uncle Ted's apartment start showing up on his computer.
Can he find treasure?
Can he find out what Uncle Ted's past really entailed?
Both the Monuments Men and the 100th Battalion and 442nd Regimental combat team (both all-Japanese, who fought for America during WW2 while their relatives were in internment camps) make appearances.
As a bonus, the characters are all literary-minded and there are references to some other great books to pursue scattered throughout the book.
Go for broke.
I enjoyed this very much. I'll definitely read his next book.
For fans of mysteries, locked-room games, and history.
Ted's great uncle leaves him the contents of his apartment. The only problem? Uncle Ted was a bit of a hoarder. Ted and his friends have to scrounge to find anything of value. Fortunately, locked-room games featuring Uncle Ted's apartment start showing up on his computer.
Can he find treasure?
Can he find out what Uncle Ted's past really entailed?
Both the Monuments Men and the 100th Battalion and 442nd Regimental combat team (both all-Japanese, who fought for America during WW2 while their relatives were in internment camps) make appearances.
As a bonus, the characters are all literary-minded and there are references to some other great books to pursue scattered throughout the book.
Go for broke.
I was hooked after the 1st chapter! Nail-biting mystery with video game and historical elements that really ratchets up the suspense towards the end. This will appeal to lots of different types of readers. Hoping for a sequel.
I chose this book for the January Teen Book Club at my library. It was a lot of fun to read! I can see why it made it onto the RI Middle School Book Award List. I've never done an escape room in person or virtually, but this book makes them seem like a lot of fun. I'm not sure I'd be quite as good at them as Ted. The mystery was fresh, the characters were great, and I didn't see some of the twists coming. The three main characters have a Harry-Ron-Hermione vibe going on, but they don't feel like blatant rip-offs from HP.
This book was a major disappointment. It played on soooooooo many stereotypes, about women, about Japanese people, about intellectuals. I strongly disliked how Ted and Caleb treated Isabelle for the majority of the novel. Even Ron and Harry weren't that mean to Hermione for being smart in the first Harry Potter book. I didn't like that Ted was billed as this super-genius, who didn't know how smart he was, surrounded by very smart women who were somehow obnoxious for being smart enough to show Ted up, and yet still not as smart as Ted himself.
By about half-way through the book, I just wanted it to be over. I only finished it to find out how the mystery resolved, and even that fell flat. I'm not sure if hospitals are run differently in California than they are in other states, but several of the plot points crucial to Ted obtaining clues did not seem even remotely plausible given my own extensive experience with hospitals
I sadly will not be recommending this book to any of my young patrons.
By about half-way through the book, I just wanted it to be over. I only finished it to find out how the mystery resolved, and even that fell flat. I'm not sure if hospitals are run differently in California than they are in other states, but several of the plot points crucial to Ted obtaining clues did not seem even remotely plausible given my own extensive experience with hospitals
Spoiler
(the cameras inside patient rooms is a gross violation of privacy that I can't imagine any patient would actually agree to, revealing a patient's name and which room they are staying in is a HIPA violation that could lead to the loss of a medical professional's license. As the child of a medical professional, I have visited quite a few hospitals and hospice facilities in a number of states from Illinois to Hawaii, and not one of them-ICU and CCU floors included-required a visitor to sign in or out. That is certainly not normal procedure for general visitors upon entering the main entrance of a hospital. That wouldn't even be practical, since most hospitals have doctor's offices in them and people coming in and out all day.).I sadly will not be recommending this book to any of my young patrons.
Really enjoyed this book. Computer games blend into real life as Ted, a 12 year old boy uses his talents for playing "escape room" type games to figure out a mystery legacy left to him by his great uncle. At first it seems like a simple job of going through the stuff in his uncle's apartment to get the clues which would lead him to the answer. However, shadowy figured start taking an interest in what Ted and his friends are doing. A great story of problem solving, mysteries, and suspense.
I randomly picked this up in the library to read with my son. It’s actually pretty good. It does seem Middle Grade as the stakes of the game get higher. I liked the parent and child interactions. The parents were involved! The friendships were fun and the game was interesting. Definitely worth reading if you like games with clues.