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adventurous
dark
mysterious
fast-paced
Plot or Character Driven:
Plot
Strong character development:
Complicated
Loveable characters:
Complicated
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
adventurous
challenging
dark
emotional
hopeful
inspiring
mysterious
reflective
tense
medium-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Complicated
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
Ursula K Le Guin is a master. This was published in 1966, and while parts feel old school, her overall analysis of humanity remains brilliant in 2023. There are not many authors who have the ability to pack such a punch in a short span of pages... but it's where UKL really shines.
dark
mysterious
tense
fast-paced
Plot or Character Driven:
Character
Strong character development:
Yes
Loveable characters:
Complicated
Diverse cast of characters:
Complicated
Flaws of characters a main focus:
Yes
adventurous
dark
slow-paced
Plot or Character Driven:
Character
adventurous
hopeful
tense
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
No
dark
hopeful
reflective
tense
medium-paced
Plot or Character Driven:
Character
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
I did not enjoy Planet of Exile, Le Guin's second published novel, as much as [b: Rocannon's World|92610|Rocannon's World|Ursula K. Le Guin|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1300039756l/92610._SY75_.jpg|1357368], her first. This surprised me. I figured that as an early author finding her form, her second pass would be better than her first. Maybe she had more time realizing Rocannnon’s World? Or maybe it’s just a matter of taste; the two have similar ratings here on Goodreads…
In her courses on writing, Le Guin emphasizes the importance that a story moves. From her excellent writing guide, [b: Steering the Craft|68024|Steering the Craft Exercises and Discussions on Story Writing for the Lone Navigator or the Mutinous Crew|Ursula K. Le Guin|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1388266238l/68024._SY75_.jpg|717892]:
Well, [b: Rocannon’s World|92610|Rocannon's World|Ursula K. Le Guin|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1300039756l/92610._SY75_.jpg|1357368] moves. Quite literally: Rocannon moves clear across the planet of Fomalhaut II as he journeys on his quest, and the narrative and reader move with him. I enjoyed some deep flow while reading it, immersed in the story’s movement, propelled by Le Guin’s minimal and pure style.
I didn’t find the same kind of movement and accompanying flow in Planet of Exile. The plot kind of meanders, and we end up somewhat in the same place as we started. The characters and communities they live in do change, so Le Guin is still following her own advice. She just isn’t doing it with the singular aesthetic that the focus and drive of Rocannon’s World and her later works offer.
I appreciate Planet of Exile nonetheless, as a brief stop on the way to greater things. And I enjoyed some of the ideas, like how both peoples (one native, one alien) think of themselves as human and the others as other. I liked the further exploration of mindspeak, which we first encounter in Rocannon’s World. And I enjoyed the alternating viewpoints that Le Guin experiments with here; the counterbalance of Rolery and Jakob as wife and husband feels like a prototype for the gender exploration that Le Guin masterfully realizes in The Left Hand of Darkness. In all, though, I might skip reading Planet of Exile unless you are an avid Le Guin fan or interested to see what the early work that comes before a masterpiece can look like.
https://byronm.com/2023/01/rocannons-world
In her courses on writing, Le Guin emphasizes the importance that a story moves. From her excellent writing guide, [b: Steering the Craft|68024|Steering the Craft Exercises and Discussions on Story Writing for the Lone Navigator or the Mutinous Crew|Ursula K. Le Guin|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1388266238l/68024._SY75_.jpg|717892]:
What it has to do is move — end up in a difference place from where it started. That’s what narrative does. It goes. It moves. Story is change.
Well, [b: Rocannon’s World|92610|Rocannon's World|Ursula K. Le Guin|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1300039756l/92610._SY75_.jpg|1357368] moves. Quite literally: Rocannon moves clear across the planet of Fomalhaut II as he journeys on his quest, and the narrative and reader move with him. I enjoyed some deep flow while reading it, immersed in the story’s movement, propelled by Le Guin’s minimal and pure style.
I didn’t find the same kind of movement and accompanying flow in Planet of Exile. The plot kind of meanders, and we end up somewhat in the same place as we started. The characters and communities they live in do change, so Le Guin is still following her own advice. She just isn’t doing it with the singular aesthetic that the focus and drive of Rocannon’s World and her later works offer.
I appreciate Planet of Exile nonetheless, as a brief stop on the way to greater things. And I enjoyed some of the ideas, like how both peoples (one native, one alien) think of themselves as human and the others as other. I liked the further exploration of mindspeak, which we first encounter in Rocannon’s World. And I enjoyed the alternating viewpoints that Le Guin experiments with here; the counterbalance of Rolery and Jakob as wife and husband feels like a prototype for the gender exploration that Le Guin masterfully realizes in The Left Hand of Darkness. In all, though, I might skip reading Planet of Exile unless you are an avid Le Guin fan or interested to see what the early work that comes before a masterpiece can look like.
https://byronm.com/2023/01/rocannons-world
Some interesting concepts but left largely unexplored and instead tells a simple, familiar story.
adventurous
mysterious
tense
medium-paced
Plot or Character Driven:
Plot
Strong character development:
No
Loveable characters:
No
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
adventurous
reflective
medium-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes