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adventurous
tense
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Complicated
Diverse cast of characters:
No
Flaws of characters a main focus:
Yes
adventurous
dark
mysterious
tense
adventurous
challenging
mysterious
tense
medium-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
N/A
Flaws of characters a main focus:
No
adventurous
funny
medium-paced
Computerspiele haben durchaus ihren Reiz, aber ich habe nie das Verlangen danach sie selbst zu spielen. Lieber schaue ich jemandem dabei zu und komme so in den Genuss der Story und Rätsel. Erebos bietet also das perfekte Konzept für einen Spielemuffel wie mich. Das Spiel und die Art wie es sich in die Realität der Teilnehmer mischt, fand ich spannend. Weniger gelungen sind die Spieler selbst. Nick, Emily und co. sind etwas farblos und vor allem Nick war mir lange Zeit unsympathisch. Dafür löst sich das Geheimnis um Erebos am Ende sehr clever und zufriedenstellend auf.
Das Hörbuch wurde übrigens an vielen Stellen extrem gekürzt. Man kann der Story noch logisch folgen, aber einige Übergänge fand ich viel zu holprig. Schade, wo Jens Wawrczeck sonst so passend liest.
Das Hörbuch wurde übrigens an vielen Stellen extrem gekürzt. Man kann der Story noch logisch folgen, aber einige Übergänge fand ich viel zu holprig. Schade, wo Jens Wawrczeck sonst so passend liest.
dark
mysterious
fast-paced
Plot or Character Driven:
Plot
Strong character development:
No
Loveable characters:
Yes
Diverse cast of characters:
No
Flaws of characters a main focus:
No
There is a disc being passed round at Nick's school. It's shrouded in secrecy, no one will talk to him about it when he asks. One day, he finally gets given a copy but only after he has sworn to silence. It is a game, Erebos, where he must fight battles to gain levels and in order to be in with a chance of defeating Ortolan. They only get once chance to play the game and when they are close to dying, the mysterious messenger gives them a second chance. They must complete a task in the real world before they can continue to play the game.
The fictional game of Erebos has much in common with World of Warcraft and the story highlights the perils of gaming addiction, where the virtual world becomes more important than reality for these kids. It deals with peer pressure and the dangers of trusting unknown figures online. Is Erebos controlled by a person, artificial intelligences or is the game is simply alive?
The first half of the story has far too much in-game action which I found myself skimming over. I probably missed some of the important clues which were quite clever. Perhaps an avid gamer would find it more interesting, if they can drag themselves away from their computer long enough a read a book. The real life interactions are much more interesting and the second half is gripping stuff.
Originally written in German, set in London and translated by an Australian, it is odd that Erebos has an American tone. Kids here do not say mom or cell or gasoline. This edition has not been released by a British publisher and I would hope an editor would make those changes as it really doesn't sit right. It also puts me off reading other translations by Judith Pattinson. Part of a translator's job is to make the language fit the location as much as they can in the language they are using. I don't think British English is too different for an American audience to understand! The fact that it is set in London turns out to be quite important too and I wonder if it will go over the heads of those not familiar with the city.
The fictional game of Erebos has much in common with World of Warcraft and the story highlights the perils of gaming addiction, where the virtual world becomes more important than reality for these kids. It deals with peer pressure and the dangers of trusting unknown figures online. Is Erebos controlled by a person, artificial intelligences or is the game is simply alive?
The first half of the story has far too much in-game action which I found myself skimming over. I probably missed some of the important clues which were quite clever. Perhaps an avid gamer would find it more interesting, if they can drag themselves away from their computer long enough a read a book. The real life interactions are much more interesting and the second half is gripping stuff.
Originally written in German, set in London and translated by an Australian, it is odd that Erebos has an American tone. Kids here do not say mom or cell or gasoline. This edition has not been released by a British publisher and I would hope an editor would make those changes as it really doesn't sit right. It also puts me off reading other translations by Judith Pattinson. Part of a translator's job is to make the language fit the location as much as they can in the language they are using. I don't think British English is too different for an American audience to understand! The fact that it is set in London turns out to be quite important too and I wonder if it will go over the heads of those not familiar with the city.
4 Sterne für das Buch, 1 Stern für die schrecklich kitschigen letzten drei Sätze
This gripped me, kind of freaked me out and was a really good read.