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Opinião completa em: http://historiasdeelphaba.blogspot.pt/2015/04/erebos-ursula-poznanski-opiniao.html
Ora aqui está uma surpresa agradável. Confesso-vos que não sabia bem o que esperar desta história, com um género pouco definido na minha mente e direccionada para um público mais jovem mas, felizmente, esta acabou por se revelar algo viciante e original, num universo actual e que teve a capacidade de me pôr a reflectir sobre dilemas contemporâneos.
Através de um enredo que flui com naturalidade, Ursula Poznanski apresenta uma história inteligente e cativante que prende a atenção de quem lê. Apesar de utilizar diálogos mais coloquiais e descrições concisas, a sua narrativa é cuidada e nota-se a sua preocupação em dar a ver tudo o que está a acontecer, da mesma forma que trabalha, inclusive com momentos de humor entre o suspense, as relações entre personagens e a importância que os pares têm na adolescência comum.
Todo o texto gira em torno de Erebos, um jogo que, tal como é descrito na sinopse, ultrapassa e até domina a realidade. Estratégia, acção e aventura são os atractivos deste universo virtual paralelo que escoa para a realidade, acabando por viciar, manipular e subjugar centenas de miúdos que vivem em Londres. Para lá de fascinar por todas as singularidades que o próprio jogo apresenta e mostrar a forma como este altera as personagens do enredo, esta história acaba por se tornar numa perigosa caça à verdade, ao verdadeiro intuito do jogo, e sobre quem está por detrás do da ficção. Uma coisa é certa, a vida social de todos os jovens está a mudar e coisas realmente estranhas e graves começaram a acontecer, pois como explicita o título, Erebos é um jogo. Ele observa-te... e tudo pode acontecer!
(...)
Ora aqui está uma surpresa agradável. Confesso-vos que não sabia bem o que esperar desta história, com um género pouco definido na minha mente e direccionada para um público mais jovem mas, felizmente, esta acabou por se revelar algo viciante e original, num universo actual e que teve a capacidade de me pôr a reflectir sobre dilemas contemporâneos.
Através de um enredo que flui com naturalidade, Ursula Poznanski apresenta uma história inteligente e cativante que prende a atenção de quem lê. Apesar de utilizar diálogos mais coloquiais e descrições concisas, a sua narrativa é cuidada e nota-se a sua preocupação em dar a ver tudo o que está a acontecer, da mesma forma que trabalha, inclusive com momentos de humor entre o suspense, as relações entre personagens e a importância que os pares têm na adolescência comum.
Todo o texto gira em torno de Erebos, um jogo que, tal como é descrito na sinopse, ultrapassa e até domina a realidade. Estratégia, acção e aventura são os atractivos deste universo virtual paralelo que escoa para a realidade, acabando por viciar, manipular e subjugar centenas de miúdos que vivem em Londres. Para lá de fascinar por todas as singularidades que o próprio jogo apresenta e mostrar a forma como este altera as personagens do enredo, esta história acaba por se tornar numa perigosa caça à verdade, ao verdadeiro intuito do jogo, e sobre quem está por detrás do da ficção. Uma coisa é certa, a vida social de todos os jovens está a mudar e coisas realmente estranhas e graves começaram a acontecer, pois como explicita o título, Erebos é um jogo. Ele observa-te... e tudo pode acontecer!
(...)
12Feb16 update: Ha! The copy I ordered from Thriftbooks (because I NEEDED it) turns out to be an ARC. Not sure whether to be tickled about this or not.
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Hidden Gem buddy read with YA & Beyond
4.5 stars, rounded up because I'm on such a book high right now that it's ridiculous.
I wasn't overly keen on this in the beginning; the writing came off as stilted, I assume from translation, and things aren't always consistent -- it's set in London and yet the characters say things like "sixth grade" and "Mom" rather than Mum, but whatever. I got SO sucked in by the time the game itself started picking up speed and lemme tell you
LEMME TELL YOU
Erebos freaked me the F*CK OUT. I'm not one of those big MMORPG people -- my ex was absolutely addicted to WOW, and if I still talked to him I would definitely slap him upside the face with this book because he'd drool over it too -- but I'm back to needing a Fable fix. Again. But really this game reminded me the most of WOW, probably because you're able to pick which race/gender/occupation your character has -- that is, you can be a dark she-elf mage, if you like (one of my preferences, incidentally, the few times I ever played). But this game... this game KNOWS THINGS. And it's creepy AF. And then when things really start to overlap between gameplay and real life... well, let's just say I would've smashed that disc into a zillion pieces the first time it told me it knew I was lying about my real name. JFC.
But what a story. Poznanski weaves everything together, and by the final third of the book, you're just waiting for the other shoe to drop and all the pieces to fall into place. And it's glorious.
The easiest way to describe this, I think, is to call it a darker, creepier, more current Ready Player One. Kind of the opposite of the nostalgia trip that was RP1. BUT. Both books are FANTASTIC in their portrayal of gamer girls -- I especially liked the ladies who populate Erebos. Thank you for including us, in all our varied incarnations <3
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Hidden Gem buddy read with YA & Beyond
4.5 stars, rounded up because I'm on such a book high right now that it's ridiculous.
I wasn't overly keen on this in the beginning; the writing came off as stilted, I assume from translation, and things aren't always consistent -- it's set in London and yet the characters say things like "sixth grade" and "Mom" rather than Mum, but whatever. I got SO sucked in by the time the game itself started picking up speed and lemme tell you
LEMME TELL YOU
Erebos freaked me the F*CK OUT. I'm not one of those big MMORPG people -- my ex was absolutely addicted to WOW, and if I still talked to him I would definitely slap him upside the face with this book because he'd drool over it too -- but I'm back to needing a Fable fix. Again. But really this game reminded me the most of WOW, probably because you're able to pick which race/gender/occupation your character has -- that is, you can be a dark she-elf mage, if you like (one of my preferences, incidentally, the few times I ever played). But this game... this game KNOWS THINGS. And it's creepy AF. And then when things really start to overlap between gameplay and real life... well, let's just say I would've smashed that disc into a zillion pieces the first time it told me it knew I was lying about my real name. JFC.
But what a story. Poznanski weaves everything together, and by the final third of the book, you're just waiting for the other shoe to drop and all the pieces to fall into place. And it's glorious.
The easiest way to describe this, I think, is to call it a darker, creepier, more current Ready Player One. Kind of the opposite of the nostalgia trip that was RP1. BUT. Both books are FANTASTIC in their portrayal of gamer girls -- I especially liked the ladies who populate Erebos. Thank you for including us, in all our varied incarnations <3
Tegelikult on raske otsustada, mis on mu lemmikkirjastus. Neid on ikkagi palju ja kõigil on midagi head. Siia väljakutsesse valisin seda kohta täitma Tiritamme, kelle sihtgrupiks ongi lapsed ja noored. Lisaks on nad eesti keeles välja andnud ühe mu lemmikraamatu. Mis see on, olgu teile nuputamiseks ;)
“Erebos” on raamat, mille kirjastus on liigitanud kategooriasse “keskmine kooliiga” ehk siis see on mõeldud lugemiseks minu siinsetele õpilastele… aga ma ütleks, et see oli nii huvitav, et meeldib kindlasti ka vanematele! Raamatu tegevus toimub ühes Londoni koolis, kus levib sõltuvusttekitav ja ohtlik arvutimäng. Mängu nimi on Erebos ja seda saab mängida ainult üks kord. Reeglid on lihtsad: sa ei tohi sellest kellelegi rääkida ja täitma kõik sulle antud ülesanded. Piir mängu ja reaalsuse vahel hägustub ning esmapilgul kummalised ja omavahel seostumatud käsud loovad aga kohutava eesmärgiga mustri.
Excellent YA fiction. Very well written and credible teenagers. I especially loved the first person perspective.
This book was SO GOOD! Every time I picked it up it was almost impossible to put down, because I just had to know what was going to happen.
An addicting game, Erebos, is being spread through the school, but you're forbidden to talk about it, even to other players. The game will find out if you do, and there will be repercussions. You only have one life, and you can only play once. If you die, it's over. In an eerie way, the gaming world and the real world are starting to blend together, when the game makes you complete assignments in real life in exchange for better gear, more levels or to save you from certain death. Slowly, however, the assignments are becoming less innocent and more dangerous and even deadly, and begs the question what the game really is up to. Why does it make you do things IRL, and how is it possible that it knows so much about your life without you telling it anything?
This book had me hooked almost from the first page. As a gamer, I especially loved the passages taking place within the game. It reminded me of the many good times I've had playing MMOs, but at the same time I felt like the author wanted to portray games and especially RPGs in a negative light. I liked the main character Nick a lot, regardless of what I thought of his decisions and behaviour now and then, and I had as much fun as he had trying to figure out who was hiding behind all the screennames. It was when the story started getting darker that I really got hooked, though, and solving the mystery of Erebos was a delightful experience. I almost feel like rereading the book right away, that's how good it was.
An addicting game, Erebos, is being spread through the school, but you're forbidden to talk about it, even to other players. The game will find out if you do, and there will be repercussions. You only have one life, and you can only play once. If you die, it's over. In an eerie way, the gaming world and the real world are starting to blend together, when the game makes you complete assignments in real life in exchange for better gear, more levels or to save you from certain death. Slowly, however, the assignments are becoming less innocent and more dangerous and even deadly, and begs the question what the game really is up to. Why does it make you do things IRL, and how is it possible that it knows so much about your life without you telling it anything?
This book had me hooked almost from the first page. As a gamer, I especially loved the passages taking place within the game. It reminded me of the many good times I've had playing MMOs, but at the same time I felt like the author wanted to portray games and especially RPGs in a negative light. I liked the main character Nick a lot, regardless of what I thought of his decisions and behaviour now and then, and I had as much fun as he had trying to figure out who was hiding behind all the screennames. It was when the story started getting darker that I really got hooked, though, and solving the mystery of Erebos was a delightful experience. I almost feel like rereading the book right away, that's how good it was.
Stopped after about 130 pages.
I understand that this book might not be fitted for my age group but the premise sounded very interesting hence I started reading.
What I didn't like:
Too much stuff was going on in the video game that didn't add anything to the story at all. I didn't care about Nick's level ups or the fight against orks or what not.
Also the video game situations didn't really make sense to me most of the time. Sarius ( Nick's Game Character ) was written as it would really be him which led to strange nonsense scenes and reactions.
Nick: Our main character was quite stupid. I couldn't understand most of his choices. The way he got addicted to the game also didn't feel natural and way too quickly. That kid just didn't think about anything he did.
Plus he's a stalker and a creep towards one of his female classmates. I just couldn't support the "hero".
What I liked: The idea of the story. I also was interested in the relationship between Nick and his mother but there was not enough time spent for that.
I understand that this book might not be fitted for my age group but the premise sounded very interesting hence I started reading.
What I didn't like:
Too much stuff was going on in the video game that didn't add anything to the story at all. I didn't care about Nick's level ups or the fight against orks or what not.
Also the video game situations didn't really make sense to me most of the time. Sarius ( Nick's Game Character ) was written as it would really be him which led to strange nonsense scenes and reactions.
Nick: Our main character was quite stupid. I couldn't understand most of his choices. The way he got addicted to the game also didn't feel natural and way too quickly. That kid just didn't think about anything he did.
Plus he's a stalker and a creep towards one of his female classmates. I just couldn't support the "hero".
What I liked: The idea of the story. I also was interested in the relationship between Nick and his mother but there was not enough time spent for that.
Heard the audio book. Erebos thrives upon the immersive description of the gameplay, the tension created by that and the mystery surrounding it. Splitted in several segments with different plot styles, the story is definitely captivating, entertaining and has enjoyable resolutions.
For my taste the characters act too often too illogical though, which repeatedly disrupted the flow for me. The romance subplot was lovely, but strange at some times.
For my taste the characters act too often too illogical though, which repeatedly disrupted the flow for me. The romance subplot was lovely, but strange at some times.