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A review by alrsto
Two Twisted Crowns by Rachel Gillig
adventurous
challenging
dark
mysterious
tense
fast-paced
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? It's complicated
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? It's complicated
4.25
The author made an interesting choice with this second book in her duology: the narrator and protagonist from book 1, Elspeth, plays a much lesser role in this second half of the story.
Elspeth is there but much less present, and because there's little action she can take, she's not one of the characters moving the story forward.
Instead, it's her love interest (Ravyn) and three secondary characters from book 1 who take center stage. We readers follow the story mainly through two of those characters' (Ravyn and Elm) third-person points of view.
Along the way, those secondary characters—Elm, Ione, and the Shepherd King (a.k.a., the Nightmare)—become much more fully fleshed out.
In the first book (One Dark Window), I had mixed feelings about Elspeth, but I liked the ensemble of fairly well-rounded other characters she was surrounded by. Those characters, plus the story's distinctive system of magic, are what kept me reading.
In one way, I actually enjoyed this second book more than that the first because Elspeth faded back, and the characters I found more interesting—and whose fates I found myself caring a lot about—came to the fore.
The action throughout the story is strong and well paced, and it builds to a satisfying denouement, which is no small storytelling feat. For that reason, as well as the characters, I'd recommend the book.
But I'd add a caveat: some of the writing was distractingly awkward. For example:
"[H]er eyes crashed into Elm's."
"Elm's hand crashed into his pocket."
"[His] gaze collided with Ravyn's."
"the only noise between them was the clenching and unclenching of his jaw."
Then there are descriptors of little physical actions that I'm guessing are intended to convey a character's mood or emotions in a subtle way, but just get distracting because of how often they're used.
Characters are frequently said to bite the insides of their cheeks. Their mouths become thin, fine, or tight lines. Or the corners of their mouths or lips are twitching or curling.
There are also a couple plot points that, to me, aren't cleared up sufficiently at the end.
When does Ione finally get free of the Maiden card when Hauth used it on her again, for example? And does she ever use it again?
What exactly happens to the extra Providence Cards that weren't used as part of "uniting the deck"—like the ones in the Rowan family's vault? The story implies that they still exist, are in circulation among the Blunder populace, and still work magically, but it seems like that fact should be a bigger deal in the kingdom, given what the characters have learned about them?
What did Elspeth's relationship with her father look like after the all that had happened? What about her relationship with her stepmother and twin stepsisters? The latter three are fairly prominent in book 1, so I expected them to be at least mentioned in book 2. But they aren't.
I do think it's a tribute to the rich storytelling and immersive world-building that I could even wonder about such details and care about how the characters' lives went on after all the drama concluded.
Overall, this book is a satisfying romantasy. Just be prepared to overlook some of the writing quirks and loose plot ends.
Elspeth is there but much less present, and because there's little action she can take, she's not one of the characters moving the story forward.
Instead, it's her love interest (Ravyn) and three secondary characters from book 1 who take center stage. We readers follow the story mainly through two of those characters' (Ravyn and Elm) third-person points of view.
Along the way, those secondary characters—Elm, Ione, and the Shepherd King (a.k.a., the Nightmare)—become much more fully fleshed out.
In the first book (One Dark Window), I had mixed feelings about Elspeth, but I liked the ensemble of fairly well-rounded other characters she was surrounded by. Those characters, plus the story's distinctive system of magic, are what kept me reading.
In one way, I actually enjoyed this second book more than that the first because Elspeth faded back, and the characters I found more interesting—and whose fates I found myself caring a lot about—came to the fore.
The action throughout the story is strong and well paced, and it builds to a satisfying denouement, which is no small storytelling feat. For that reason, as well as the characters, I'd recommend the book.
But I'd add a caveat: some of the writing was distractingly awkward. For example:
"[H]er eyes crashed into Elm's."
"Elm's hand crashed into his pocket."
"[His] gaze collided with Ravyn's."
"the only noise between them was the clenching and unclenching of his jaw."
Then there are descriptors of little physical actions that I'm guessing are intended to convey a character's mood or emotions in a subtle way, but just get distracting because of how often they're used.
Characters are frequently said to bite the insides of their cheeks. Their mouths become thin, fine, or tight lines. Or the corners of their mouths or lips are twitching or curling.
There are also a couple plot points that, to me, aren't cleared up sufficiently at the end.
I do think it's a tribute to the rich storytelling and immersive world-building that I could even wonder about such details and care about how the characters' lives went on after all the drama concluded.
Overall, this book is a satisfying romantasy. Just be prepared to overlook some of the writing quirks and loose plot ends.
Graphic: Violence, Blood
Moderate: Physical abuse, Torture, Injury/Injury detail
Minor: Bullying, Murder